Rapid technological change can make future developments hardly calculable. Technology is becoming smaller, cheaper and is getting closer to the human body: We are turning into cyborgs. What role do we as designers play in shaping our future as cyborgs?
The initial theoretical discussion served as the basis for the precise definition of the topic: Through the social-theoretical and technological knowledge gained through specialized literature and interviews, the focus has been placed on implanted technologies. The development of a design solution based on an exemplary project in the context of the metabolic disease diabetes made it possible to make design-relevant statements.
The thesis is the theoretical part of the work: it covers a detailed examination of the human transformation to machine and the debate around this topic. This serves as the basis for future projects. This website and the introductory film should make designers aware of the topic’s relevance in hopes to inspire designers to deal with this topic. Furthermore, the terms Cyborg-Centered Design #CCD, Body User Interface #BUI and Internet of Cyborg #IoC were coined during this project. They are used to investigate which new challenges/questions designers will face when the body becomes the interface and the human being becomes the center of its networked environment.
Necessary cookies are absolutely essential for the website to function properly. This category only includes cookies that ensures basic functionalities and security features of the website. These cookies do not store any personal information.
Any cookies that may not be particularly necessary for the website to function and is used specifically to collect user personal data via analytics, ads, other embedded contents are termed as non-necessary cookies. It is mandatory to procure user consent prior to running these cookies on your website.